package de.gameduell.framework.facebook.event {
	import flash.events.Event;

	public class CommunicationErrorEvent extends Event {
		
		public static const COMMUNICATION_ERROR:String = "COMMUNICATION_ERROR";
		private var _error:String;
		
		public function CommunicationErrorEvent(anError:String, bubbles:Boolean = false, cancelable:Boolean = false) {
			super(COMMUNICATION_ERROR, bubbles, cancelable);
			_error =  anError;
		}
		
		public function get error():String {
			return _error;
		}
	}
}
